Category : Tutorials

Tutorial Quick Tip- Offset parented position

Tutorial Quick Tip- Offset parented position

Let’s say you’ve tracked an object in a scene and would like to apply a Video Copilot’s Optical Flares to the general location. By quick whipping the flare position to the tracked NULL’s position you wont be able to offset the location of the flare. With this little snippet you’ll be able to by adjusting […]

Tutorial: Thinking Particles - Emit Particles from Particles

Tutorial: Thinking Particles – Emit Particles from Particles

In this tutorial we will explore a quick and dirty way of emitting particles from existing particles. We will be building a node structure using PMatterWaves and PStorm for our particle generators. We’ll also learn how to pass particles into groups for adding dynamics and other effects. >Watch on Youtube for the Vimeo haters One […]

Quick Tip-Xpresso Time Node

Quick Tip-Xpresso Time Node

Download the Wind Turbine project file HERE Watch on Youtube if you’re a Vimeo hater HERE Let’s say you have an assignment to create a motion graphics piece for wind generation turbines, you needed something flexible, quick to change and NO KEYFRAMES. Here is a simple Xpresso setup to accomplish this goal.   But wait […]

After Effects Quick Tip-Finding the global position

After Effects Quick Tip-Finding the global position

So, just imagine that you’ve got an object parented to a NULL and the object is also moving. If you show the position properties you’ll notice that its perimeters are relative to the NULL. Here is where a problem occurs … Suppose you want to have a particle emitter’s position at that parented object. You […]

Render displacement in Viewport

Render displacement in Viewport

Have you ever wanted to see displacement maps in the viewport? Well I’ve figured out a way in Cinema 4D! 1. Create your shader and apply it to an object like you normally would. 2. In the shader select Basic tab and check Displacement. 3. Create the desired texture using a texture map or Noise. […]

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